This is the final flower sack animation. I had a lot of problems with this one and had to do it a few times.
The first time the character did not fit the brief well enough.
The second time, the design did not have enough beats in it.
The third time my computer decided to delete everything, including my backups.
And I have no idea what happened the fourth time. The file just wouldn’t work.
The actual drawing was a bit annoying to. I had a habit of humanising the flower sack to the point where it almost didn’t look like it was a flower sack, so I had to keep going back and changing that.
Eventually I got the hang of it when I really focused and thought about the fact that the weight and movement was based of the ball form in the middle of the bag.
I changed the way that the flower sack jumped a few times, first it was just a single jump. Then I made it more vigorous. Then I made it take two jumps. Then I added the leg movements.